Randi Zuckerberg

Randi Zuckerberg

Randi Zuckerberg is the founder and creative director of Zuckerberg Media. As an early employee of Facebook, Randy created and ran the company's marketing program

2019-03-30  

Randi Zuckerberg is the founder and creative director of Zuckerberg Media. As an early employee of Facebook, Randy created and ran the company's marketing program as a social media pioneer. She led the firm's strategy for U.S. elections and international politics and created Facebook's live streaming feature through a media partnership during the 2008 presidential inauguration. In 2011, Randy was nominated for an Emmy Award for his innovative coverage of the 2010 midterm elections with a unique combination of Internet and television news coverage. Since the founding of Zuckerberg Media, she has hosted several social media productions, He has led The launch of BeachMint, the Clinton Global Initiative, Cirque du Soleil, and The Tony Blair Faith Foundation Foundation, as well as some development projects by agencies such as the UN Foundation. Randy has appeared on numerous News outlets such as CNN, Good Morning America, the Today show, Bloomberg News, ABC World News ABC#39; s World News, etc. She was also a reporter at the 2011 Golden Globe Awards and the World Economic Forum in Davos. She is a frequent speaker on the topic of the future influence of social media in global debates. Most recently, Randy was appointed to the United Nations Global Entrepreneurs Council, the World Economic Forum's Global Social Media Council #39; s Global Council on Social Media and the US Broadcasting Board of Governors Commission on Innovation. Her speaking topics include the impact of fresh or emerging media platforms on the daily lives of modern consumers and their impact on consumer behavior. In this talk, Randy analyzes some of the prominent social platforms in the social media community such as Pinterest, Facebook, Twitter, and the mentality of the modern consumer. It also covers some young and exciting business ideas: game mechanics; Crowdfunding; Personal platforms and we-media brands; Changes in video and live broadcasting, etc.